AP
Alex Prisacariu
Alexandru Prisacariu
Home
Projects
Blog
About
Resume/CV
Contact
Blog posts
Sometimes I like to write
OLD: How to create a simple button
In this tutorial I will show you how to create a simple button. For the button design we will use a `sf::RectangleShape`.
Old
SFML
C++
Tutorial
OLD: How to flip sprites
When you create games, and not only, you will sometimes need to flip sprites( e.g. in a game where for the enemy right walking animation you use 8 sprites, you don’t need to use a image manipulator program to create the left walking animation). For this you have 2 possibilities:
Old
SFML
C++
Tutorial
OLD: Jumping in 2D platform games
Based on the last tutorial, <a href="/posts/post003_old_how_to_apply_collision">How to apply collision?</a>, in this post I will show you how to make an entity jump in a platform game.
Old
SFML
C++
Tutorial
OLD: How to apply collision
One of my biggest problems when creating games was not collision detection, it was how to apply collision. In this tutorial I will show you how to detect and apply collision on AABB objects.
Old
SFML
C++
Tutorial
OLD: Create a simple piano
In this tutorial we will create a simple piano like this one:
Old
SFML
C++
Tutorial
OLD: Custom mouse cursor
Have you ever wanted to have your own mouse cursor for your game or your application? Well… now you can!
Old
SFML
C++
Tutorial
Previous
1
2
© 2026 Alexandru Prisacariu